The Ten Commandments Of Video Game Menus

The fine folks at Kotaku bring us the cardinal rules all developers should follow when designing a game UI. Because who needs UI testing when you have a vocal user group? (just kidding)

Number 5 is is probably my favorite, for the very reasons they mention. I’ve been known to rage quite games that don’t group the graphics and video options in the same sub menu. Seriously.

http://kotaku.com/5955855/the-ten-commandments-of-video-game-menus

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Posted in gaming, UI, UX

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